As if the keynote wasn't underwhelming enough.
Pulling Our Leg
But even that may have been too good to be true, as The Verge reports. A spokesperson told the publication that Zuckerberg's awkward VR legs may have "featured animations created from motion capture" meant to "enable this preview of what’s to come."
In other words, Zuckerberg's legs may have been pre-rendered and not a direct VR translation of the movement of his real legs — despite the CEO heavily implying otherwise at the event.
As if Tuesday's keynote wasn't underwhelming enough.
Apart from announcing that Horizon's pixelated — and frankly ugly — avatars will get a facelift and a pair of legs, the company also showed off a new VR headset called the Oculus Quest Pro, which has an eyewatering price tag of $1,500.
With that kind of price, the Quest Pro is unlikely to convince very many people to spend more time inside Meta's metaverse.
But that's exactly what Meta needs to be working on most of all, as Meta advisor John Carmack, creator of the blockbuster video game "Doom," told audiences at the conference.
So where does that leave us? Zuckerberg's doubling down — but the company is bleeding money and the project's future is anything but certain.
READ MORE: Did Mark Zuckerberg’s little dance actually show us real metaverse legs? [The Verge]
More on the event: Top Facebook Consultant Admits That the Metaverse Is Absolutely Terrible
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