---
title: "Mark Zuckerberg Gives Galaxy-Brained Explanation of Metaverse’s Impending Singularity"
description: "Mark Zuckerberg has a newsflash for us all: the Metaverse is less of a place than a point in time."
date: "2022-03-01"
modified: "2022-03-01"
authors:
  - name: "Noor Al-Sibai"
    job_title: "Senior Staff Writer"
    link: "https://futurism.com/authors/nooralsibai"
url: "https://futurism.com/the-byte/zuck-metaverse-singularity"
categories:
  - "Future Society"
  - "Metaverse"
  - "Virtual Reality"
tags:
  - "facebook"
  - "mark zuckerberg"
  - "metaverse"
  - "the digest"
  - "virtual reality"
---

# Mark Zuckerberg Gives Galaxy-Brained Explanation of Metaverse’s Impending Singularity

![Mark Zuckerberg has a newsflash for us all: the Metaverse is less of a place than a point in time.](<https://futurism.com/wp-content/uploads/2022/03/zuck-metaverse-singularity.jpg>)
*\<em\>Image: Facebook/Futurism\</em\>*

## Metachronoverse

Mark Zuckerberg has a newsflash for us all: the Metaverse is less of a place than, like, a point in time, man.

The Facebook — [now Meta](<https://futurism.com/facebook-changes-name-meta>) — CEO dropped this kernel of wisdom during a new [interview with tech podcaster Lex Fridman](<https://www.youtube.com/watch?v=5zOHSysMmH0>) in which he gave an, uh, *interesting* response when asked about the potential for a metaverse "singularity moment."

"A lot of people think that the Metaverse is about a place, but one definition of this is it's about a time when basically immersive digital worlds become the primary way that we live our lives and spend our time," Zuckerberg told Fridman in the two-hour long recording. "I think that's a reasonable construct."

Is Zuckerberg really implying we should give up on reality and welcome our virtual reality overlords inside a Facebook-controlled dystopia? His answer certainly seems to suggest just that.

## Hail Mary

Meta's Metaverse, a VR playground [filled with legless avatars](<https://www.cnn.com/2022/02/15/tech/vr-no-legs-explainer/index.html>), has come under increasing scrutiny, with early adopters already [reporting cases of sexual harassment](<https://futurism.com/sexual-assault-metaverse>), among other issues.

Compounding the company's troubles was the largest single-day selloff in market history last month, triggered by the news that [Facebook's user base had started shrinking](<https://futurism.com/the-byte/facebook-stock-crash>) for the first time in the company's history.

Nevertheless, Zuckerberg is staying the course, [pouring billions of dollars into the Metaverse](<https://www.theverge.com/2021/10/25/22745381/facebook-reality-labs-10-billion-metaverse>), which still is, by all accounts, a [lackluster experience](<https://futurism.com/the-byte/facebook-ar-ads>) in its current form.

Of course, Zuckerberg isn't alone in his predictions of a future in which we live more inside a virtual reality than in real life.

Melanie Subin, for instance, director of the Future Today Institute consulting firm, [told *The New York Post* in January](<https://nypost.com/2022/01/08/experts-predict-living-in-the-metaverse-by-2030/>) that she believes "a large proportion of people will be in the metaverse" by 2030 and that many "will live the majority of their waking hours 'jacked in.'"

To Subin, however, that's not exactly a good thing.

For now, Zuckerberg's Metaverse forecasting feels hilariously galaxy-brained — but in a few years, if his predictions start to come true, it might not be quite so funny.

**More on the Metaverse:** *[Mark Zuckerberg Tells Employees They're Called "Metamates" Now](<https://futurism.com/the-byte/mark-zuckerberg-employees-metamates>)*

## Author
At Futurism, I've often been drawn to unpacking the narratives that underlie technological, scientific and medical progress, with a special interest in areas of conflict and ambiguity that end up setting agendas and steering the fates of both elites and the hoi polloi. I'm a committed generalist, but I often find myself returning to work involving NASA and the private space sector, the effects of AI on media and society, and the mechanics of the pharmaceutical industry, with a specific focus on the spread of GLP-1 drugs like Ozempic and Wegovy. Prior to Futurism, I worked for publications ranging from Media Matters and Truthdig to Raw Story and Bustle. I'm also the author of "Myspace Scene Queens," a 2024 title in Instar Books' acclaimed "Remember the Internet" series. My work at Futurism has been cited by outlets including the New Yorker, Slate, Nieman Lab, the Verge, the MIT Technology Review, the Sunday Times, and the Daily Beast. I grew up in North Carolina, attended the University of North Carolina at Asheville, and now live in Brooklyn, New York. In my free time, I'm an avid reader and music fan; you can probably find me at a local poetry reading, concert, underground rave, or DJ set. I'm the proud parent of an ineffable orange cat named Mee-Mow.

### Author social links  
[Bluesky](<https://bsky.app/profile/noorfromfuturism.bsky.social>)