---
title: "Virtual Metaverse Real Estate Is Completely in the Toilet"
description: "Only a handful of users are actually trading virtual real estate on Decentraland, slices of land that are being sold inside the virtual world as NFTs."
date: "2023-04-08"
modified: "2023-04-08"
authors:
  - name: "Victor Tangermann"
    job_title: "Senior Editor"
    link: "https://futurism.com/authors/victor"
url: "https://futurism.com/the-byte/virtual-metaverse-real-estate-trouble"
categories:
  - "Future Society"
  - "Metaverse"
  - "Virtual Reality"
tags:
  - "blockchain"
  - "decentraland"
  - "the digest"
  - "virtual real estate"
---

# Virtual Metaverse Real Estate Is Completely in the Toilet

![Only a handful of users are actually trading virtual real estate on Decentraland, slices of land that are being sold inside the virtual world as NFTs.](<https://futurism.com/wp-content/uploads/2023/04/virtual-metaverse-real-estate-trouble.jpg>)
*\<em\>Image: Decentraland\</em\>*

## Bubble Pop

Virtual real estate platform Decentraland, once [valued at $1 billion](<https://www.theverge.com/2022/10/13/23402418/decentraland-metaverse-empty-38-users-dappradar-wallet-data>), is now in free fall.

Revenues have absolutely cratered over the last year, [*The Block* reports](<https://www.theblock.co/post/225104/decentraland-metaverse-fashion-week>), with only a handful of users actually trading virtual real estate, or the slices of land inside Decentraland's virtual world that can be transacted in the form of NFTs.

The numbers are absolutely brutal. According to the report, only between 20 and 30 people are actually buying and selling property on a weekly basis, amounting to roughly $50,000. That's a massive drop, considering trading volumes were in the millions between late 2021 and early 2022.

## Empty World

Decentraland's woes are symptomatic of a [much bigger decline in interest](<https://futurism.com/the-byte/virtual-reality-failed-connect-teens>) in owning virtual real estate.

Last year, data aggregator [DappRadar](<https://www.coindesk.com/web3/2022/10/07/its-lonely-in-the-metaverse-decentralands-38-daily-active-users-in-a-13b-ecosystem/>) found that Decentraland [only had 38 "active users"](<https://futurism.com/the-byte/metaverse-decentraland-report-active-users>) over a period of 24 hours, a shockingly low number given the company's lofty billion-dollar market cap. Other platforms including The Sandbox have been [seriously struggling](<https://watcher.guru/news/as-decentraland-sandbox-active-users-decrease-is-metaverse-interest-dropping>) to draw in serious numbers of users as well.

Decentraland recently put on a Fashion Week event, with 60 labels including top brands like Tommy Hilfiger and Adidas sponsoring shows. But despite over 100,000 people showing up to the same event last year, only 26,000 users attended this year, according to *The Block*.

"The world didn’t feel very alive," *The Verge*'s Jay Peters [recalled](<https://www.theverge.com/23668846/decentraland-metaverse-fashion-week-2023>) after attending the event. "While walking around, I’d usually only see one or two other people in my vicinity."

## Terrible Mistake

Decentraland's tanking trading volumes show that the appetite for virtual real estate is circling the drain — and its users are disappointed.

"Everybody saw prices skyrocketing with big businesses buying land for millions of dollars, which now in retrospect was a terrible mistake," metaverse architect Hunter Swihart told *The Block*, adding that he wouldn't be surprised if Decentraland would go under in the near future.

Others, like YouTuber Dan Olson, put it far less lightly.

"In practice, it’s a bad video game made up of smaller, worse video games wrapped in real-estate scheme cosplaying as The Matrix," he said in a [blistering 109-minute takedown](<https://www.youtube.com/watch?v=EiZhdpLXZ8Q>).

**More on Decentraland:** *[Ozzy Osbourne "Performed" in the Metaverse and It Was Comically Horrible](<https://futurism.com/the-byte/ozzy-performed-metaverse-horrible>)*

## Author
I've been at Futurism since 2017, where my role has evolved to encompass design, writing, and increasingly editing. I've always been fascinated by space exploration and advanced transportation, which I've leaned into by interviewing luminaries in those fields while closely following the dimensions of policy and regulation that allow next-generation projects to succeed -- or, sometimes, to fail. I'm also keenly interested in the effects of generative AI on society, policies, and democratic institutions, as well as clean energy, physics and biology, and the vagaries of tech leadership. My work for Futurism has been cited by publications including Ars Technica, Gizmodo, PC Magazine, Jalopnik, Fox News, and the New York Post. I spent my childhood living in locations including Manila, the Philippines, and Geneva, Switzerland, attended McGill University, and now live in Toronto, Canada. Before Futurism I worked at AskMen and a small photography studio. In my free time, I'm an avid gardener, foodie, and craft beer lover, as well as a maker of artisanal hot pepper sauces. I have a magnificent dog named Freida.

### Author social links  
[Bluesky](<https://bsky.app/profile/vtanger.bsky.social>)