---
title: "Mark Zuckerberg Shows Off New AR Headset But Blurs It Out for Some Bizarre Reason"
description: "Facebook emperor Mark Zuckerberg has teased the existence of his company Meta's latest mixed reality headset dubbed Project Cambria."
date: "2022-05-13"
modified: "2022-05-13"
authors:
  - name: "Victor Tangermann"
    job_title: "Senior Editor"
    link: "https://futurism.com/authors/victor"
url: "https://futurism.com/the-byte/mark-zuckerberg-vr-headset-blur"
categories:
  - "Artificial Intelligence"
  - "Meta"
tags:
  - "facebook"
  - "Meta"
  - "Mixed Reality"
  - "the digest"
  - "virtual reality"
---

# Mark Zuckerberg Shows Off New AR Headset But Blurs It Out for Some Bizarre Reason

![Facebook emperor Mark Zuckerberg has teased the existence of his company Meta's latest mixed reality headset dubbed Project Cambria.](<https://futurism.com/wp-content/uploads/2022/05/mark-zuckerberg-vr-headset-blur.jpg>)
*\<em\>Image: Mark Zuckerberg\</em\>*

## NSFW Headset

Facebook emperor Mark Zuckerberg has teased the existence of his company Meta's latest mixed reality headset, dubbed Project Cambria.

But for some reason, the device's physical design is still under wraps — as evidenced by the fact that the company chose to completely pixelate out the device in a [short demo video](<https://www.facebook.com/zuck/videos/316791413790661>) shared by Zuckerberg yesterday.

Which has us wondering: what is Meta hiding with its design? Is there a giant dong attached to the front of the device? Or is the company just trying to keep its competitors from coming up with knock offs? Or is it just an attempt to build hype around yet another underwhelming head-mounted gadget?

Regardless, we're willing to bet that Project Cambria will end up looking a whole lot like the rest of the Quest VR headset line up — that is, a clunky wearable that just [isn't quite ready for mainstream adoption](<https://futurism.com/facebook-exec-wretched-vr-headset>).

## Your Reality is Showing

Project Cambria is built on Meta's Presence Platform, which allows the real world — or at least a "full color passthrough version" — to shine through, letting users to see their real hands interacting with the virtual world around them.

Alongside Zuckerberg's weird demo, Meta showed off the platform in a [two minute video](<https://www.youtube.com/watch?v=tgJ7m0Phd64>), promising customers both "productivity and fun," just the kind of magical phrase that will have these headsets flying off the shelves.

Given the janky in-action footage — cartoonized objects are practically bouncing all over the place — the experience still leaves plenty to be desired.

During his demo, though, Zuckerberg promised that "this is just the beginning of mixed reality," a characteristically pompous statement — especially coming [immediately after it leaked](<https://futurism.com/the-byte/facebook-metaverse-cutbacks>) that the company's hardware division is being forced to make cuts.

The bottom line is that whether developers will be [willing to invest their time](<https://futurism.com/the-byte/facebook-metaverse-cutbacks>) to build a coherent enough ecosystem so people can actually "go fishing under their living room table," as Meta's video suggests, remains to be seen.

**READ MORE:** [Here’s Mark Zuckerberg demonstrating Meta’s high-end Project Cambria VR headset](<https://www.theverge.com/2022/5/12/23068536/meta-project-cambria-vr-ar-demo-mark-zuckerberg>) \[*The Verge*\]

**More on VR:** *[Facebook Reportedly Already Running Out of Money for Metaverse](<https://futurism.com/the-byte/facebook-metaverse-cutbacks>)*

## Author
I've been at Futurism since 2017, where my role has evolved to encompass design, writing, and increasingly editing. I've always been fascinated by space exploration and advanced transportation, which I've leaned into by interviewing luminaries in those fields while closely following the dimensions of policy and regulation that allow next-generation projects to succeed -- or, sometimes, to fail. I'm also keenly interested in the effects of generative AI on society, policies, and democratic institutions, as well as clean energy, physics and biology, and the vagaries of tech leadership. My work for Futurism has been cited by publications including Ars Technica, Gizmodo, PC Magazine, Jalopnik, Fox News, and the New York Post. I spent my childhood living in locations including Manila, the Philippines, and Geneva, Switzerland, attended McGill University, and now live in Toronto, Canada. Before Futurism I worked at AskMen and a small photography studio. In my free time, I'm an avid gardener, foodie, and craft beer lover, as well as a maker of artisanal hot pepper sauces. I have a magnificent dog named Freida.

### Author social links  
[Bluesky](<https://bsky.app/profile/vtanger.bsky.social>)