---
title: "AI Bro Convinced He Can Vibe Code GTA 6 Before the Real One Comes Out"
description: "A programmer is racing against time to create their own version of GTA 6 before the long-awaited sequel is released."
date: "2026-06-12"
modified: "2026-06-12"
authors:
  - name: "Frank Landymore"
    job_title: "Contributing Writer"
    link: "https://futurism.com/authors/flandymore"
url: "https://futurism.com/artificial-intelligence/ai-bro-vibe-code-gta-6"
categories:
  - "Artificial Intelligence"
---

# AI Bro Convinced He Can Vibe Code GTA 6 Before the Real One Comes Out

![A comic image composition superimposing the Grand Theft Auto log over the screenshot of an extremely simple developed game involving a pill shaped character on a plinth.](<https://futurism.com/wp-content/uploads/2026/06/ai-bro-vibe-code-gta-6.jpg>)
*Illustration by Futurism. Source: @ziwenxu\_ via X*

Are you physically incapable of waiting any longer for Grand Theft Auto VI, which has been in development for over a *decade*? Worse yet, are you someone who doesn't own a console, meaning you'll [probably have to wait at least another year](<https://kotaku.com/take-two-t2-ceo-zelnick-gta-6-rockstar-pc-port-xbox-ps5-1851512434>) before the double-dippers at Rockstar [decide to release it on PC](<https://www.ign.com/articles/take-two-ceo-explains-why-gta-6-isnt-coming-to-pc-on-day-one>)?

Well, don't worry. Some AI bro is trying to vibe code their own version of the much-hyped GTA sequel before the real one is finally released — supposedly, definitely, this September.

"Day 1 of building GTA 6. Still feels fake typing that out. Upgraded to Claude Max 20x for this," the coder, Ziwen Xu, [tweeted](<https://x.com/ziwenxu_/status/2064821269380362386>) Wednesday, attaching a video of a bean shaped default model hopping between obstacles on a nondescript landscape running on the popular Unreal engine.

"The goal: beat the real GTA 6 to launch," he enthused. "Ambitious, probably stupid, doing it anyway."

https://twitter.com/ziwenxu_/status/2064821269380362386

Xu runs his own AI agent startup called Hypercho. Your guess on how sincere or ironic he's being is as good as ours. Is this an unintentional testament to the sheer hubris of the AI bro, or a winking, intentional one? Or is it an absurd commentary on GTA 6's ridiculous development time and its perennially delayed release date? At least one replier accused it of being "engagement bait trash."

Perhaps all apply, but so far, Xu seems committed to the bit, posting a [code repository of his game on GitHub](<https://github.com/duolahypercho/gta-vi-caliber>), along with another progress update.

They're already, however, running into some common vibe-coding problems.

"The agent built downtown LA skyscrapers, which is a problem, because this is supposed to be Florida," Xu [complained](<https://x.com/ziwenxu_/status/2065090683501728110>) the next day. In a video, the featureless bean has been replaced with a humanoid character clad in a stereotypical burglar's outfit, wandering a sunset-drenched cityscape that looks like the background features in an old FPS that you [noclipped](<https://ultimatepopculture.fandom.com/wiki/Noclip_mode>) into and which were never intended to actually be explored.

"Also I've burned 33 percent of my 20x weekly usage in one day," he added. "So that clock is ticking."

Xu's inspiration is informative. His first tweet was replying to prominent AI entrepreneur and evangelist Matt Shumer's suggestion that vibe coders should come together to use Anthropic's [Fable model](<https://futurism.com/artificial-intelligence/anthropic-concerned-models-ability-improve-itself>) to create a "GTA-VI-caliber open-world game with a quality and scope surpassing what is shown in the initial trailers." Fable is the [downgraded, safer version of Mytho](<https://www.wsj.com/tech/ai/anthropic-claude-fable-ai-model-f41fb5d7>), the model that Anthropic refused to release to the public because its coding capabilities were supposedly so powerful that it could break into any operating system or web browser on command. Perhaps he's another programmer that's bought into Anthropic's fearmongering-as-hype.

Of course, Xu isn't trying to vibe code *everything*, because that would be absurd, obviously. So he posted a call to action to human talent.

"If you can model, code, build levels, or write music and lore, come join," he wrote. "Time to cook."

**More on AI:** [*Furious Judge Cancels Entire Trial After Finding Out Lawyers on Both Sides Used AI*](<https://futurism.com/artificial-intelligence/judge-cancels-trial-lawyers-both-sides-ai>)

## Author
At Futurism, my work has often centered on bringing a sense of clarity and insight to complex topics ranging from the regulation of emerging technologies to the esoteric ideologies of Silicon Valley executives, while striving not to lose the poetic sense of awe inspired by often-obscure fields like astrophysics and quantum computing. I broke the story of CNET using AI to produce articles that turned out to be riddled with factual errors and plagiarism — a dam-breaking inflection point, as I've reported, that's inspired copycats and endless discourse while beguiling stakeholders ranging from tech giants to purveyors of spam around the web. My work at Futurism has been cited by publications including CBS News, the Los Angeles Times, Vice, Gizmodo, Engadget, the Verge, and Vanity Fair. I grew up in locales ranging from India to China, and now live in the exotic suburbs of Virginia. In my free time, I'm an avid reader of weird sci-fi literature, an aficionado of East Asian cinema, and, regrettably, a relapsed gamer. Allegedly, I’m working on a debut novel, currently untitled.

### Author social links  
[Bluesky](<https://bsky.app/profile/f-w-l.bsky.social>)